P.A.M.E.L.A. Trailer Reveals a Beautiful Environmental Horror, Reminiscent of BioShock

A six-man team at NVYVE Studios in Mississauga, Ontario, has recently showcased an ambitious, BioShock-esque horror game called P.A.M.E.L.A. Built using the Unity 5 engine, the game is slated for a 2016 release on PC.

Following the release of the game’s second trailer, the team said they had had a “crazy week.” After being inundated with positive feedback, the game hit the number one spot on Steam’s community voting system within a mere 48 hours.

The trailer for P.A.M.E.L.A., which was first showcased by PCGamesN, hit YouTube on Sept. 21. Entitled “Rebirth,” the trailer opens by introducing us to one of the many gorgeous vistas of Eden – an island city, with a modern landscape steeped in high-rise buildings and lush vegetation.

From the outside, things looks peaceful and idyllic. But, when we venture into one of Eden’s interiors, we quickly discover that the city is plagued by sickness. A contagious infection has transformed the inhabitants into husks of what they once were. Their appearance twisted and their minds broken, these deranged people have become the “Afflicted.”

The game’s primary protagonist is then introduced, along with your AI companion. According to PCGamesN, the AI was once tasked with overseeing Eden. After the AI pulls you out of cryosleep, it works to keep you out of harm’s way as you set about exploring the failed utopia that surrounds you.

First impressions: the game has the feel of BioShock’s collapsing civilization, the futuristic vibe of Mass Effect, and the frugal combat of Mirror’s Edge. Not a bad list of games to be compared to, if you ask me; this, perhaps, explains why there’s so much excitement over P.A.M.E.L.A.’s emergence.

For the trailer’s score, the guys at NVYVE said they collaborated with Jeff van Dyck, who is best known for his incredible work on Alien: Isolation and the Total War franchise. Personally, I loved the soundtrack for Alien: Isolation, and felt it captured the essence of the original Alien film perfectly. The same quality work, undoubtedly, bleeds through into P.A.M.E.L.A.’s trailer.

Looking ahead to the future, Lead Developer Christian McDonald said the team would be gearing up for PAX South. By January of next year, the team aim to have a playable demo to show their new legion of fans.

P.A.M.E.L.A. is currently in alpha for Windows, and is getting the Greenlight treatment by Valve.

Certainly one to keep an eye on.